Hextrategy
As with traditional Hex, the aim of the game is to connect stones to each other on opposite sides. Each stone has its own health and can be attacked and placed at the right time. When a stone's health runs out, it disappears.
The game supports only local multiplayer.
In touchscreen environments, two touches are required to prevent misoperation.
Status | Released |
Platforms | HTML5 |
Author | TytoMan |
Genre | Strategy |
Made with | Godot |
Tags | Board Game, Local multiplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse, Touchscreen |
Multiplayer | Local multiplayer |
Player count | 2 |
Leave a comment
Log in with itch.io to leave a comment.