As with traditional Hex, the aim of the game is to connect stones to each other on opposite sides. Each stone has its own health and can be attacked and placed at the right time. When a stone's health runs out, it disappears.

The game supports only local multiplayer.

In touchscreen environments, two touches are required to prevent misoperation.

Published 15 days ago
StatusReleased
PlatformsHTML5
AuthorTytoMan
GenreStrategy
Made withGodot
TagsBoard Game, Local multiplayer
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse, Touchscreen
MultiplayerLocal multiplayer
Player count2

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